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Gnosis Studio Webinar 02: Basic 2D Game Design and World Building: What Works and What Doesn't

 


I. Details of the event/activity

Mr. Jin Raziel Agsalud is a Story Writer and Concept Designer and was the resource speaker of the Gnosis Studio’s second webinar event called, “Basic 2D Game Design and World Building: What Works and What Doesn't” that was held on December 10, 2022, through Google Meet and Facebook Live. 

II. Reflections on the webinar/activity give rise to (learnings)

The resource speaker, Mr. Agsalud, and the host, Mr. Wicker, made the webinar into a podcast and the audience seemed to like that kind of setup. They talked freely about Game Design and interacted well with the audience. Everyone just had a great time.

III. Reflections on possibilities on implementing some of the webinar input on a practical level (Practical application of learnings)

In creating a game, you have to think of its elements, such as its aesthetics, theme, story, game mechanism, and challenges to make it fun and catch the attention of your players.  

IV. Positive feedback (on the event organization)

The audience, and us organizers, had fun with the podcast style webinar. We received a positive feedback from the audience.

V. Suggestions for improvements to be made/consider for future activities

No further suggestions for improvements. This kind of webinar should be done in the future, for it is indeed entertaining.

VI. Photos taken


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